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Monday, January 30, 2012

Nintendo Wii U will launch before holiday 2012

Latest news on the new Nintendo Wii U!

JZ




Nintendo: Wii U will launch in time for 2012 holiday season, use touch-card tech

Nintendo's president says the Wii U will use touch-card technology in its wireless controllers, which also have touchscreens

By Jay Alabaster, IDG News Service
January 27, 2012 12:35 AM ET

Nintendo said Friday its next-generation Wii U game console will launch in time for the holiday season in the U.S., Europe and Japan.
The successor to the popular Wii console will integrate a popular touch-card technology into its controllers. Nintendo president Satoru Iwata said the device will use NFC, or near field communication, standards that are widely employed in tap-and-go train passes and other payment systems worldwide.
"It will become possible to create cards and figurines that can electronically read and write data via noncontact NFC," Iwata said in a speech, a copy of which was posted on Nintendo's web site.
"Adoption of this functionality will enable various other possibilities such as using it as a means of making micropayments," he added.
The Nintendo chief said final details about the Wii U will be announced at the Electronic Entertainment Expo, or E3, a major annual game exhibition to be held this year in June in Los Angeles.
The Wii U has a large controller that is similar to a dedicated handheld console, with a touchscreen, motion detection and camera. Its small screen can be used to supplement games played on TVs or replace the larger display entirely.
Iwata spoke a day after his company released poor results for the nine-month period through December. It cut its annual sales targets for the 3DS handheld console launched last year, as well as the original Wii, and said it now forecasts a much deeper loss for the fiscal year than earlier predicted.
He said Nintendo has made strong progress with the 3DS, the successor to the smash-hit DS. When the 3DS stumbled after its launch last year, the company responded with large global price cuts less than six months after launch, which eventually spurred sales but weighed heavily on its bottom line. It also announced a fleet of new game titles.
"In the first half of the next fiscal term, we are now anticipating to get out of the situation that we sell the hardware below cost," Iwata said Friday, emphasizing that the company's efforts have paid off and sales have rebounded strongly.
He added that Nintendo is working to expand StreetPass and SpotPass, the peer-to-peer platforms of the device, which let users communicate and compete via their 3DS consoles. The company is also working to expand its fledgling online shop for the device.
Like many Japanese companies, Nintendo's fiscal year runs from April through March.

LG OLED Panel Production begins in July

New report shows that LG will go into production on their 55" OLED panel in July.

JZ

LG Display to start 55-inch OLED TV panel production in July

updated 11:50 am EST, Fri January 27, 2012

LG Display to make 48,000 flat panels per month



Flat panel supplier LG Display has revealed on Friday that it will begin production of its very impressive 55-inch OLED HDTV panel we got a close look at during CES in July. LG itself will put the panel into its 4mm thick, 55EM9600 HDTV, which was also introduced at CES. LG Display's prototype eight-generation production line will reportedly manufacture 48,000 of the panels per month.
This is all part of LG's four trillion won (about $3.56 billion) investment in OLED technology. The company will look at investing into a full 8G production line during the summer. It will also consider retooling current LCD production lines to produce OLED panels. This all likely depends on consumer demand for the advanced OLED TVs, which may be relatively affordable but expensive next to LCD or plasma.

While this isn't being publicly shared or confirmed, LG Display could even supply Samsung with the 55-inch OLED panel for its Super OLED TV unveiled at the same show. [via OLED-Display


Wednesday, January 25, 2012

CES 2012 4K Televisions explained!

Great article on CNET about new technology shows at CES on 4K Televisions. What does it mean, and will it matter. Read and you decide.
 
JZ
 
 
 

What is 4K? Next-generation resolution explained

by
When it comes out this summer, the 84-inch LG 84LM9600 will be the largest LCD the market has yet seen, and one of the first with 4K resolution.
(Credit: LG)
As if LED and3D TV weren't confusing enough, 2012 and beyond will bring an HDTV technology called 4K. It's being heralded as the next high-def, and manufacturers are already lining up to bring you products.
But just as was the case with 3D, it's the hardware chicken before the software egg: there's no consumer 4K content available. Still, if you listen to the industry, it'll tell you it's the last resolution you'll ever need. So what is 4K anyway, and what makes it different from high definition?

Digital resolutions: A primer


The latest in a line of broadcast and media resolutions, 4K is due to replace 1080i/p (1,920x1,080 pixels) as the highest-resolution signal available for movies and, perhaps, television.
Though there are several different standards, "4K" in general refers to a resolution of roughly 4,000 pixels wide and about 2,000 pixels high. That makes it the equivalent of four 1080p screens in height and length. Currently 4K is a catch-all term for a number of standards that are reasonably close to that resolution, and the TVs we'll see this year labeled 4K will actually be Quad HD, defined below. But frankly, we think 4K is the catchier name.
Meanwhile, high definition (HD) itself has been with us for about a decade and is used in Blu-ray movies and HD broadcasts. There are three versions of HD: full high definition 1080p (progressive), 1080i (interlaced), and 720p (also called simply "high definition").
Most television programs and all DVDs are encoded in standard definition (480 lines). Standard definition is the oldest resolution still in use as it began life as NTSC broadcasts, switching to digital with the introduction of ATSC in 2007.
Four resolutions compared: standard definition; full high definition; Quad HD; and 4K/2K.
(Credit: CNET)

The beginnings of digital cinema

The roots of 4K are in the theater.
When George Lucas was preparing to make his long-promised prequels to the "Star Wars" movies in the late '90s, he was experimenting with new digital formats as a replacement for film. Film stock is incredibly expensive to produce, transport, and store. If movie houses could simply download a digital movie file and display it on a digital projector, they could save a lot of money. In a time when cinemas are under siege from on-demand cable services and streaming video, cost-cutting helps to keep them competitive.
After shooting "The Phantom Menace" partly in HD, George Lucas shot "Attack of the Clones" fully digitally in 1080p. This was great for the future Blu-ray release, but the boffins soon found that 1080p wasn't high-enough resolution for giant theater screens. If you sit in the front rows of one of these theaters as it's displaying 1080p content, you may see a softer image or the lattice grid of pixel structure, which can be quite distracting.
The industry needed a standard that works on the proposition that you'll be sitting one-and-a-half times the screen height from the screen, and this required a higher resolution than 1080p. Digital Cinema Initiatives (DCI) was formed in 2002 with the goal of setting a digital standard. Based on these efforts, two new resolutions came about: a 2K specification, and later in 2005, the 4K format.
The first high-profile 4K cinema release was "Blade Runner: The Final Cut" in 2007, a new cut and print of the 1982 masterpiece. Unfortunately, at that time very few theaters were able to show it in its full resolution. It would take one of director Ridley Scott's contemporaries to truly drive 4K into your local Cineplex.

The 4K 'standard'

"4K is at the point of diminishing returns." --Dr. Dave Lamb of 3M Laboratories
Despite the industry's best intentions, there is still no single 4K standard--there are five or more different shooting resolutions available. In cinemas you see projectors based on the DCI specification, which supports both 4K and 2K, while Sony sports its own standard (also 4,096x2,190-pixel resolution) and series of projectors.
Things are a little simpler in the home. The HDMI organization recently added two types of 4K support to its latest 1.4 specification: Quad HD (3,840x2,160 pixels) and 4K/2K, also called 4Kx2K (4,096x2,160 pixels). Only Quad HD conforms to the classic 16:9 ratio of modern television screens.
Meanwhile, some industry experts have questioned the necessity of 4K as a home format given the lack of content and the need for very large displays to appreciate the extra resolution.
"There was a huge, noticeable leap from standard definition to HD, but the difference between 1080p and 4K is not as marked," said researcher Dave Lamb of 3M Laboratories.
Lamb added that "4K is at the point of diminishing returns," but there could be some benefits for screens over 55 inches.

3D

Parts of 'The Phantom Menace' were shot digitally, and the film enjoyed a new lease on life in early 2012 with a 3D cinema release
(Credit: 20th Century Fox/Lucasfilm Ltd.)
Did you see James Cameron's "Avatar 3D" in the theater? Then you've seen 4K in action. Cameron's movie about "giant blue dudes" helped drive high-resolution 4K Sony projectors into theaters around the world, and made a lot of money in the process. Movie studios keen to maintain that momentum have released a slew of 3D films--mostly converted from 2D--and continued the expansion of 3D cinemas.
However, this forward motion hasn't translated to a success for 3D TV in the home.
"Manufacturers would have wanted 3D to be bigger than it was; they wanted it to be the next LED, but it didn't work out," Lamb said.
Given a so-far-mediocre response to 3D, and the expense and bulk of active glasses, manufacturers have begun to search for an alternative, and 4K offers a way increase the quality of the 3D image with passive glasses or get rid of them altogether.

In-home 4K now and the future

The 4K TVs will be big and expensive for the next couple of years.
Both LG and Toshiba will release 4K displays in 2012, and in the absence of 4K media to watch, the main benefit would seem to be the enhancement of 3D quality. The resolution disadvantages of LG's passive 3D system can, in theory, be overcome by doubling the number of horizontal and vertical pixels, allowing 4K passive displays like the LG 84LM9600 (due this summer) to deliver 1080p to both eyes.
The first consumer-grade 4K panel to hit the U.S. market will likely be a 55-inch Toshiba LCD that features autostereoscopic 3D, or "glasses-less 3D" as it's known. It uses the Quad HD specification, which is four times HD at 3,840x2,160 pixels.
No other 4K flat-panel displays have been announced yet. Sony announced its 4K home theater projector, the VPL-VW1000ES, in September, but does not make the product available through its Web site or stores and instead sells it directly to custom installers. Meanwhile, JVC announced four projectors in 2011 that upscale 1080p content to 4K but currently are unable to display native 4K content.
In the absence of 4K content, players and displays will need to upscale 1080p or even standard-definition content. To this end, Sony announced a new Blu-ray player atCES 2012, the BDP-S790, which will upscale to 4K.
Looking to the future, Sony is reportedly keen to have the forthcoming "Spider-Man" reboot become one of the first 4K Blu-ray movies, and is apparently in talks with the Blu-ray Disc Association to finalize the specification.
Tim Alessi, director of home electronics development at LG, said he believed that such a development was not only inevitable but also potentially valuable.
"I do expect that at some point [4K] will be added [to the Blu-ray specification]. Having that content in the home is what the average consumer will want," Alessi said.
Just when we thought we had it all covered, 4K may not even be the final word in resolution. Japanese broadcaster NHK was the first to demonstrate 8K in 2008, and at CES 2012 there were industry murmurings, and at least one prototype, devoted to higher-than-4K resolution.

Conclusion

Will the extra resolution offered by 4K make movies better? You could argue that it depends on the format of the original film. For example, "The Blair Witch Project" and "28 Days Later" were both shot with standard-definition camcorders, and there would arguably be little extra benefit to buying either movie in a 4K native format over a DVD--depending on the quality of the scaler in your brand-new 4K screen, of course.
Even with reference-quality native 4K material, however, a 4K-resolution TV or projector won't provide nearly the visible improvement over a standard 1080p model that going from standard-def to high-def did. To appreciate it you'll have to have sit quite close to a large screen--sort of like being in the front few rows of a movie theater.
But whether it's 4K or 8K, you can bet that manufacturers haven't run out of cards when it comes to trying out the next "must-have" feature in the coming crops of televisions.


Read more: http://reviews.cnet.com/8301-33199_7-57364224-221/what-is-4k-next-generation-resolution-explained/#ixzz1kVIVNC4q

Tuesday, January 24, 2012

Hitachi Closes last TV Factory

Another brand basically exits the business of making the TVs. Does not mean the exit of the Hitachi brand on Televisions, but even it in Japan it will be outsourced to someone else to put it together for them.

JZ


TOKYO—Hitachi Ltd. said it will stop producing television sets and outsource all production later this year, as the global electronics makers struggle to make money in the overcrowded, low-margin market.

Hitachi's plant in central Japan's Gifu Prefecture in October will stop making TV sets and focus instead on repairs and making components, the company said. "We can't expect the domestic TV market to grow much, and price competition is getting more and more intense," a Hitachi spokesman said Monday.

Hitachi's TV-set business has been bleeding red ink since the fiscal year that ended in March 2006. The company already outsources production of all TV sets sold outside Japan.

Its sole TV-set factory in Japan makes sets for the domestic market. Ending production at the plant is part of the Japanese conglomerate's effort to shift from consumer electronics toward so-called social-infrastructure operations—such as electric power, railway systems and information technology—where it sees greater potential for growth.

The move also affirms how tough the market is Japan, where domestic manufacturers had enjoyed solid demand for homegrown products. Such demand no longer is assured, following the end of government subsidies that supported record domestic TV-set sales in fiscal 2011.

Hitachi is a relatively minor player overseas, where Japanese heavyweights Sony Corp. and Panasonic Corp. are locked in a contest with South Korean rivals Samsung Electronics Co. and LG Electronics Inc. Also, the yen's strength hurts overseas sales when they are repatriated into the Japanese currency and makes the price of Japan-made goods less competitive overseas.

Even the biggest players are having difficulty maintaining profit margins amid global price competition. Sony and Panasonic also are restructuring their TV-set operations to stanch losses. Panasonic in October said it would stop production at two Japanese TV-panel factories—one making plasma display panels and the other making liquid-crystal display panels—this fiscal year. The decision will leave the company with one plasma-panel plant and one LCD plant in Japan.

Moody's Investors Service on Friday lowered its long-term debt ratings on Sony and Panasonic and gave both negative outlooks, citing uncertainty over their unprofitable TV-set operations.

Wednesday, January 18, 2012

RCA TV video from CES new 3DTV technology!

Key Features:

Big Screen
  • A range of sizes with brilliant LED-backlit LCD screens
  • Traditional CCFL LCD products with screen sizes up to 55"
  • New 3D televisions with 3D depth control
Mobile Digital
  • The new Dyle-ready MIT700 will be available later in 2012
  • Four other models are available that are equipped to receive "in the clear" Mobile DTV transmissions not transmitted with conditional access signaling

Tuesday, January 17, 2012

Stadium Viewing in your home from Technicolor demo at CES

Have to admit for the sports fan if they get this right, it will do really well. In a nutshell you can view the game as if you were in the stadium. Based on how you turn your head, and look around, the picture on the screen will move to that location. Technicolor is taking many different shots in key locations of the stadium and bringing it to you in one as your eyes and head determine where on the field you are looking. So basically if you want to look at an empty endzone while the action is at the other end you can, not being forced by the editor at the field to switch you to where they want you to look. More importantly you can continue to look at the players and not be pulled away to the sideline because the editor thinks you want to watch the coach cover his face while talking to the box upstairs about the next play.

See the article and demo video below.

JZ


Technicolor concept brings the stadium to your sofa

CES 2012: Personalised Content


Technicolor concept brings the stadium to your sofa. Home Cinema, Technicolor, CES2012 0
16 January 2012 16:06 GMT / By Stuart Miles

Technicolor has demoed a new technology at this year's CES in Las Vegas that would allow you to watch a football match as if you had actually had a seat in the stadium.
The new tech, dubbed Personalized Content Rendering, which is expected to become a commercial reality in the next couple of years, uses six cameras at the stadium to create the ultimate moving panoramic view.
Where Technicolor comes into the project is through the behind-the-scenes software that merges the six individual video feeds into one before allowing you control over where to look within that picture.
The demo, shown on the company's stand at the trade show, was supposed to be using a Microsoft Kinect sensor for the Xbox 360 tracking your eyes and head movement. However, following some technical issues and too many passers-by confusing the system, Technicolor was forced to use a trackball instead for the purpose of our demo.
That said, the demo easily showed what was possible with the ability to not only look around the entire stadium as if we were there, but also to zoom in on the action, although at the moment that makes the image blurry and out of focus.
To solve this problem Technicolor is also working on letting the software intelligently know when to switch camera views to ones tracking specific players or detailed action.
The result is that the system has plenty of potential for sports broadcasts: allowing you to watch the game how you want to watch it, rather than relying on what an editor thinks is important.

Tuesday, January 3, 2012

OLED Television - how much will you pay? Do you even care?

Honestly, I don't think that many people in the US will find much value in a thinner TV. This isn't like going from a very large and heavy CRT or Projection TV down to a 4 inch, and now 2 inch deep TV. So the big question is can the industry properly show the Technology in the OLED in regards to contrast ratio and refresh rate, and will the average US customer be willing to pay what engineers think it is worth. There is generally a large difference between what a customer is WILLING to pay, or attributes a value for vs. what the industry dreams up what they feel they are willing to pay. Funny thing is that the research shows that the ones that dream up the price have answered THEY are not willing to pay that price either. So we wonder why we drop prices so quickly in Consumer Electronics. Are we just setting ourselves up for another round of 50% drops in OLED, putting Margin Pressure or Profit losses again on the table for the TV industry for another 5-8 years. Hmmmmmm.......

JZ

SEOUL—Television manufacturers, stung by steep profit declines this year, will start making TV sets that are even thinner and lighter in hopes of sparking new consumer interest and driving average prices higher.

LG Electronics Co., the world's second-largest TV manufacturer, said Friday it will sell a 55-inch TV that is just 3/16 of an inch thick and weighs only 16.5 pounds. Crosstown rival Samsung Electronics Co., the world's largest maker of TVs, is expected to unveil a similarly sized TV at the industry's big trade fair, called the Consumer Electronics Show, in Las Vegas in early January.

The companies aren't yet talking about pricing, but are expected to charge a hefty premium for the products. NPD DisplaySearch estimates the new 55-inch TV models will start selling for about $8,000 in the third quarter of 2012, falling below $4,000 by the end of 2013 as sales volumes increase and companies find ways to manufacture the sets less expensively.

The new products are a milestone for a display technology that has long been discussed as a potential advance over the two long-dominant approaches for building flat-panel TVs. They come as makers of TVs, and manufacturers of display panels used in them, badly need new features to boost consumer excitement amid severe price declines that are squeezing profits.

NPD DisplaySearch on Tuesday said the average U.S. prices for a 47-inch flat-panel TV have fallen below $1,000 for the first time. Meanwhile, consumers don't appear to be flocking in great numbers to adopt 3-D televisions, as some companies hoped; the research firm says 3-D TVs represent only 8% of North American unit sales.

LG Electronics Inc.
LG Electronics will introduce a new 55-inch television, made with OLED display technology, that will measure just 3/16 of an inch thick.

Both of the Korean companies' new TVs use a technology known by the acronym OLED, for organic light emitting diode, that up to now has only been available in much smaller sizes. The vast majority of TVs use liquid crystal displays, or LCDs, though a sizable minority use plasma technology.

OLED is already used for screens in cellphones and car radios. Samsung, the largest maker of OLED screens for cellphones, also put them into a 7.7-inch tablet computer this past year.

The key advantage for OLED is that the panel itself emits light, eliminating the need for a light source behind it and keeping the overall structure very thin and light. In some cases, OLED creates better color contrast and uses less power.

Sony Corp. in 2008 began selling an 11-inch OLED-based TV in Japan. Priced at $2,200, it sold poorly and the company ended the product in 2010. Other companies, including Samsung and LG, have demonstrated larger-sized OLED-TVs in labs and technical conferences. But until now, no company could cost-effectively produce large OLED screens because of constraints in factory processes.

In announcing its 55-inch OLED-TV, LG didn't say what it would cost. The Seoul-based company said it expects to begin production in mid-2012 and reach full production in 2013.

LG's component affiliate, LG Display Co., recently said it would offer 55-inch OLED panels to LG and other makers in 2012. It also revealed a manufacturing breakthrough that allowed the larger-sized OLED panel.

Small-size OLED screens are created by placing organic material that emits three colors—red, green and blue—on a substrate. When combined, the three colors can form any color. But it's hard to do that on a large screen because larger masks tend to sag in the middle and the materials then overlap on the substrate, making a mess of the pixels.

Material for each color is deposited on the substrate through a fine metal mask, with one mask used for each color so that colors line up in a precise, very close pattern that, to the human eye, appears to create one pixel, or point of light.

LG Display's solution was to stack the three color materials vertically, with the red, green and blue combining into a white pixel. The color is then separated using a filter on the screen, similar to how LCDs show color.

"The patterning issue is a very big problem," Choi Sang-hun, an LG Display engineer, said in an interview. "But we refined a new patterning method with white OLED."

The idea was developed at Eastman Kodak Co. but LG bought that firm's OLED-related patents in 2009. The trade-off is the organic materials have to shine brighter, meaning an OLED-TV made this way will require more power than one made with the factory process used for smaller screens.

Samsung has been working on a factory process that uses the traditional dispersal of the three color materials, though with some refinements. It will initially use that on its OLED-TVs, saidJun Eun-sun, a spokeswoman at Samsung Mobile Display Co., the Samsung affiliate responsible for such components. "But we are not ruling other alternative technologies out," Ms. Jun said.

The development is akin to the emergence of a factory process in the 1990s that allowed the use of LCDs to expand from laptop computers to hang-on-the-wall TVs. The step cut the time required to disperse liquid crystal across a 30-inch screen from five days to five minutes.

Manufacturers have been hoping for a similar breakthrough for OLED screens, which may ultimately prove less costly to make and sell because they don't require lighting, analysts said.

Even with the technical leap, TV makers face another challenge: getting OLED-TVs to a price level that will be competitive with LCD and plasma TVs that are now priced like commodities.

"It's hard to imagine OLED will command too much of a premium in the long run," said Paul Semenza, senior vice president at NPD DisplaySearch "They can argue OLED looks so much better, but it's a risky thing to do because LCD keeps improving thanks to those same companies."

In addition to the OLED TV, LG at the CES trade show is planning to discuss an 84-inch LCD TV based on what it calls Ultra Definition TV, which it has four times the resolution of existing high-definition displays.